I use this way to update a RenderTargetTexture before bbl render scene:
In webgl it work well.
But in webgpu it always flash white.
I can’t see the videos:
You should have a look at the browser console in case there are some errors here.
Also, we will probably need a repro in the Playground as the function itself definitely works in WebGPU, we use it in some parts of the engine.