Trying to apply displacement map for my own mesh but failed. I found on babylon native meshes (ground, sphere, etc…), I am able to make displacement works. But when I tried my own mesh, it didn’t work - not even meshes from babylonjs’s mesh library:
Follow up: Found this topic and PG:
Looks this is the solution to that? Or are there any insights?
Look forward to hear from the force.
Happy new year btw everyone!