Hey beloved Babylon.js team!
I spotted a bug recently in SSAO2 rendering pipleine. When the instance of SSAO2 rendering pipeline is disposed, an error occurs on the next rendered frame (somewhere in the rendering loop). I tired to debug myself but I prefer to let professionals having a look to it
I created a playground that instantiates a new SSAO2 rendering pipeline and disposes it 3 seconds later so you can have a trace of the error.
Don’t hesitate if you need more information
Thanks a lot