Are armature / skeleton animations saved to .babylon files? I have made this GLTF file, and when dropped into the sandbox, it loads with both of its animations and both can be played.
However, when I click the ‘Export to .babylon’ button, it saved fine. However, when I drop the .babylon file back into the playground, it fails to load the skeleton animations and instead t-poses me.
I’ve attached the GLTF file here.
upload.zip (99.6 KB)
May I please know if this is a bug or do .babylon files not support skeleton animation? Thanks for taking the time to read my somewhat long post