I opened your .blend file in Blender 2.90 and looked at the armature and looked at the animation associated with it and it includes something from the NLA editor. I’m not sure what impact this has on the exporter. I was never part of the exporter, I believe.
from your file, whereas when I export an animated rigged object I get something like this :
Notice the line about processing the action. Missing in your log.
When I look at the .babylon file from your .blend file I see this kind of data under the skeleton:
With no animation data associated with any of the bones. I normally expect to see something like this with data for individual bones :
{“name”:“hip”,“index”:0,“matrix”:[1,0,0,0,0,1,0,0,0,0,-1,0,0,0.5671,0.0815,1],“rest”:[1,0,0,0,0,1,0,0,0,0,-1,0,0,0.5671,0.0815,1],“parentBoneIndex”:-1,“length”:0.2496
,“animation”:{“dataType”:3,“framePerSecond”:24,“keys”:[
{“frame”:1,“values”:[1,0,0,0,0,1,0,0,0,0,-1,0,0,0.5671,0.0815,1]},
{“frame”:2,“values”:[1,0,0,0,0,1,0,0,0,0,-1,0,0,0.5667,0.0822,1]},
{“frame”:3,“values”:[1,0,0,0,0,1,0,0,0,0,-1,0,0,0.5655,0.0841,1]},
{“frame”:4,“values”:[1,0,0,0,0,1,0,0,0,0,-1,0,0,0.5636,0.0872,1]},
{“frame”:5,“values”:[1,0,0,0,0,1,0,0,0,0,-1,0,0,0.5611,0.0914,1]},
{“frame”:6,“values”:[1,0,0,0,0,1,0,0,0,0,-1,0,0,0.5579,0.0966,1]},
{“frame”:7,“values”:[1,0,0,0,0,1,0,0,0,0,-1,0,0,0.5542,0.1026,1]},
{“frame”:8,“values”:[1,0,0,0,0,1,0,0,0,0,-1,0,0,0.55,0.1095,1]},
{“frame”:9,“values”:[1,0,0,0,0,1,0,0,0,0,-1,0,0,0.5453,0.117,1]},
{“frame”:10,“values”:[1,0,0,0,0,1,0,0,0,0,-1,0,0,0.5403,0.1252,1]},
{“frame”:11,“values”:[1,0,0,0,0,1,0,0,0,0,-1,0,0,0.535,0.1339,1]},
{“frame”:12,“values”:[1,0,0,0,0,1,0,0,0,0,-1,0,0,0.5294,0.143,1]},
{“frame”:13,“values”:[1,0,0,0,0,1,0,0,0,0,-1,0,0,0.5236,0.1524,1]},
{“frame”:14,“values”:[1,0,0,0,0,1,0,0,0,0,-1,0,0,0.5177,0.1621,1]},
{“frame”:15,“values”:[1,0,0,0,0,1,0,0,0,0,-1,0,0,0.5117,0.1719,1]},
{“frame”:16,“values”:[1,0,0,0,0,1,0,0,0,0,-1,0,0,0.5056,0.1818,1]},
{“frame”:17,“values”:[1,0,0,0,0,1,0,0,0,0,-1,0,0,0.4996,0.1916,1]},
{“frame”:18,“values”:[1,0,0,0,0,1,0,0,0,0,-1,0,0,0.4937,0.2013,1]},
{“frame”:19,“values”:[1,0,0,0,0,1,0,0,0,0,-1,0,0,0.4879,0.2107,1]},
{“frame”:20,“values”:[1,0,0,0,0,1,0,0,0,0,-1,0,0,0.4823,0.2198,1]},
{“frame”:21,“values”:[1,0,0,0,0,1,0,0,0,0,-1,0,0,0.477,0.2285,1]},
{“frame”:22,“values”:[1,0,0,0,0,1,0,0,0,0,-1,0,0,0.4719,0.2367,1]},
{“frame”:23,“values”:[1,0,0,0,0,1,0,0,0,0,-1,0,0,0.4673,0.2442,1]},
{“frame”:24,“values”:[1,0,0,0,0,1,0,0,0,0,-1,0,0,0.4631,0.2511,1]},
{“frame”:25,“values”:[1,0,0,0,0,1,0,0,0,0,-1,0,0,0.4594,0.2571,1]},
{“frame”:26,“values”:[1,0,0,0,0,1,0,0,0,0,-1,0,0,0.4562,0.2623,1]},
{“frame”:27,“values”:[1,0,0,0,0,1,0,0,0,0,-1,0,0,0.4537,0.2665,1]},
{“frame”:28,“values”:[1,0,0,0,0,1,0,0,0,0,-1,0,0,0.4518,0.2696,1]},
{“frame”:29,“values”:[1,0,0,0,0,1,0,0,0,0,-1,0,0,0.4506,0.2715,1]},
{“frame”:30,“values”:[1,0,0,0,0,1,0,0,0,0,-1,0,0,0.4502,0.2722,1]}],“loopBehavior”:1,“name”:“anim”,“property”:“_matrix”}},