Hey folks,
Just wondering does Babylon.js have GPU hardware acceleration enable?
Base on this discussion, looks there is no way to detect. So I’m assuming this is enabled by default?
On Khronos notes, for webGL 1.0 looks hardware acceleration is on?
the final WebGL™ 1.0 specification to enable hardware-accelerated 3D graphics in HTML5 Web browsers without the need for plug-ins.
Still feel it’s quite ambitious and confusing to me.
Just want to confirm the fact. Does anyone have any ideas?
Many thanks,
Tawibox
Enabling and disabling Hardware Acceleration is something that is controlled by the end user in their browser settings.
But when it’s enabled BabylonJs does indeed benefit from it.
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does Babylon.js have GPU hardware acceleration enable?
I think your question is whether it is possible to detect if hardware acceleration is enabled or not?
I don’t think this setting is exposed to JavaScript. Doing a quick search, I find this: css - JavaScript detect if hardware acceleration is enabled - Stack Overflow. Effectively, you might be able to indirectly detect it by doing some measurements.
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