Hi Everybody,
App:
A small sphere inside a sphere with refraction (with thickness)
Duplicate the external sphere and reverse it to make a backsphere
Render workflow:
Render Target 1: draw skybox and backSphere
Render Target 2: draw interior sphere with render target 1 as refraction texture
*** bug => Draw a layer using Render Target 1 as background to Render Target 2
Main Window: draw external sphere with render target 2 as refraction texture
The layer don’t draw correctly the background render target to the second render target
PG:
Thanks
P.S.: @sebavan This is the bug I spoke about last week (VPS team)