I would like to have an svg or png as a background for a scene. I would like to render this scene as large as possible as a sceenshot so that I can then print it out (as a poster, for example).
When I use “CreateScreenshot”, the layer is rendered. However, the scene is very blurry when I render it at 3000px: https://playground.babylonjs.com/#VC3WC7#1
When I use “CreateScreenshotUsingRenderTarget”, the scene is sharp but the layer is not rendered in the screenshot: Babylon.js Playground
I found a similar question that @Deltakosh answered like: “It only captures what can be rendered inside a RTT”
Is there another way to render a background with high resolution and get it as a screenshot? I’m not a programmer, so unfortunately I can’t get any further at this point
Thanks for help!