Hi everyone,
Please have a look at this playground (using this nrg).
If I disable the two meshes in the Inspector, the draw calls go down as expected:
- +2 draw calls for the red box (in the GlowLayer)
- +1 draw call for the blue plane (not in)
But then, despite being no meshes left, there is 6 draw calls left. Where are they coming from?
Did some more testing meanwhile. I removed the GlowLayer from the graph. Now, when disabling all meshes, there is 1 draw call left.
So it seems, the NRG itself takes 1 draw call. But this leaves 5(!!) draw calls that are caused by an empty GlowLayer?
Best wishes
Joe