"The Pirate" feature demo rendering broken
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3
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32
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December 7, 2023
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HighlightLayer showing invalid parameters in the Inspector
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2
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35
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November 22, 2023
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Change render resolution
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3
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44
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November 22, 2023
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ScenePerformancePriority.Aggressive bugs
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5
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142
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November 2, 2023
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Multi-layered transparency rendering glitch
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1
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70
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October 17, 2023
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I want to freeze sprite on canvas so engine does not have to redraw same thing over and over again when rendering frame
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4
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94
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October 18, 2023
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Babylon and Pixi.js Spine
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4
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312
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September 22, 2023
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How to change Viewport clipping value?
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2
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97
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September 12, 2023
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About entryPoint for compute shader
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3
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71
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September 6, 2023
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Edge rendering but with dashed lines instead of solid
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2
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125
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August 28, 2023
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Stop render loop and keep last frame rendered (multiview)
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5
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226
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August 1, 2023
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Higher UI resolution with lower game resolution
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13
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261
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July 31, 2023
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Postprocess aliasing when using viewport
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13
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199
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July 17, 2023
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About PainterSortCompare method
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1
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104
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July 9, 2023
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Help with rendering issue (PR)
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37
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362
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June 29, 2023
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Make single outline for different meshes
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2
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122
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June 26, 2023
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NodeMaterial incorrect renderingorder of transparent meshes
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6
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136
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June 14, 2023
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WebGPU issue, exceeded max texture size
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8
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372
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June 6, 2023
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Any plans to minimize duplicate Shader defines, attributes, and sampler binding codes?
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2
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128
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June 3, 2023
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NodeMaterial refraction of RenderTargetTexture
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23
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229
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May 12, 2023
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How to access depth of RenderTargetTexture?
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2
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137
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May 9, 2023
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Chrome version 113 opens Vulkan, Babylon renders white screen
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2
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250
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May 6, 2023
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Plane, depth and rendering order
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4
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199
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April 27, 2023
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Defining clipPlanes in the material level is not clipping edges
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1
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227
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April 21, 2023
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How does the rendering process of Babylon work under the hood?
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19
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826
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April 16, 2023
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Tinting mesh colors without changing materials
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7
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171
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April 15, 2023
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Multiple Persistent Shader Passes - how to?
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5
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276
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April 11, 2023
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How to dispose rendering pipeline added via Inspector
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5
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185
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April 6, 2023
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Screen Space Reflection (SSR) overhaul
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3
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527
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March 16, 2023
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How can I run or render the scene on the server with babylonjs native and serve the user as output?
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3
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218
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March 10, 2023
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