|
In XR with a refraction texture and multiview enabled, the scene only renders scene.clearColor
|
|
17
|
141
|
November 3, 2025
|
|
Thin instances visibility and optimization
|
|
6
|
64
|
November 3, 2025
|
|
Issues with rendering order for multiple Gaussian Splatting files
|
|
8
|
56
|
September 22, 2025
|
|
Engine._measureFps called on skipFrameRender = true
|
|
4
|
41
|
September 12, 2025
|
|
Transmission PBR material with CSS gradient background – best low-overhead solution?
|
|
5
|
68
|
August 20, 2025
|
|
A great outline thread/problem
|
|
32
|
363
|
July 17, 2025
|
|
About PainterSortCompare method
|
|
3
|
280
|
July 3, 2025
|
|
Misusing the rendering pipeline
|
|
2
|
37
|
May 28, 2025
|
|
Questions about interior design rendering
|
|
10
|
221
|
May 13, 2025
|
|
SSAO2 issue: "flat 2d" render result instead 3d AO
|
|
7
|
90
|
April 27, 2025
|
|
Why Do Three.js Demos Often Look More Visually Impressive Than Babylon.js?
|
|
6
|
1035
|
April 24, 2025
|
|
How to use babylon.js and Three.js to merge rendering
|
|
5
|
112
|
April 16, 2025
|
|
Path traced light mapper / baker
|
|
18
|
483
|
April 9, 2025
|
|
NodeMaterial incorrect renderingorder of transparent meshes
|
|
9
|
438
|
April 1, 2025
|
|
RTT with shader material not rendered on first frame
|
|
9
|
63
|
February 24, 2025
|
|
DepthRenderer: effect not cached
|
|
2
|
40
|
January 22, 2025
|
|
How to render UV on a canvas?
|
|
7
|
58
|
December 27, 2024
|
|
GlowLayer Inclusive and Exclusive Methods
|
|
8
|
91
|
December 19, 2024
|
|
NodeMaterial with custom vertex shader
|
|
2
|
38
|
December 14, 2024
|
|
How to render polygons made by Babylonjs in geographical coordinates such as cesium
|
|
3
|
54
|
December 5, 2024
|
|
Building AreaLights in BabylonJS (Paid)
|
|
9
|
652
|
December 4, 2024
|
|
Material Plugin asynchronous wgsl code loading support
|
|
4
|
68
|
December 2, 2024
|
|
Batched or Instanced BoundingBoxRenderer
|
|
13
|
126
|
November 29, 2024
|
|
WebGPU issue, exceeded max texture size
|
|
19
|
1933
|
November 21, 2024
|
|
Video Background Layer Apply Post Process
|
|
8
|
77
|
October 7, 2024
|
|
'scene.enablePrePassRenderer is not a function' when creating a SSRRenderingPipeline?
|
|
3
|
59
|
October 7, 2024
|
|
Possible performance bottleneck on high resolution devices (MacOS)
|
|
16
|
149
|
August 14, 2024
|
|
Chrome and Firefox render the same scene with different lightness and colors
|
|
19
|
300
|
August 9, 2024
|
|
PostProcess.updateEffect is called before the asynchronous shader loading, causing an error
|
|
12
|
36
|
August 8, 2024
|
|
Rendering the geometry of parallel lines
|
|
13
|
94
|
August 5, 2024
|