Hi E… welcome to the BJS forum.
I’m a little confused (normal for me). Do you think that a skybox can light-up a mesh inside it? If it can, that’s really cool. I have never experienced that.
Anyway, I found a playground that uses a dynamic texture on a plane, and a skybox.
First, I disabled ALL emissiveTexture and emissiveColors… so I wouldn’t be “fooled” by materials that were self-illuminating.
Then I installed some code in lines 129, 149, 150… that automatically changes the light.intensity up/down. The lighting on dynamicTextures, which are inside a skybox, seems to be working, here.
But, yeah, IF the ambientColor (actually, ambientLight)… emitted from a skybox… SHOULD be able-to light-up mesh and dynamic textures, then I am lost and useless on this issue (normal for me).
Hey, at least I have found a playground to do tests-upon, right? I did SOMETHING right. heh