if I save a modified scene from “scene explorer utility”, to a file: GLB or BABYLON. Does this mean that I will really save all the changes and entities to the file? Such as: particles, fog, object positions-scale of objects… and so on … Everything will be exactly saved in the file? If I see well now, its not exporting particle system, even no hdr environment. How is it in fact?
Isn’t there a way to save changes only to xml, for example? My point is to keep the existing program code, just load the changes made only, thank you very much.