error:
t.initFunction is not a function
persists in playground.
here is a link:
console says:
rendererComponent.tsx:364 TypeError: t.initFunction is not a function
at R._compileAndRunAsync (rendererComponent.tsx:295:36) 'Retrying if possible. If this error persists please notify the team.'
1 Like
you need to move the creation of your ammo objects within the createScene as ammo might not be loaded when you start using it https://playground.babylonjs.com/#3U6F9T#95
Thank you, that was the solution.
For me it was because I had some functions that I was exporting like
export function foo(){}
They were left over from when I was editing my example locally. Once I removed all export
keywords it worked.