Hi.
I am using exporter plugin for 3dsMax 2018, and when I export model to GLTF ,something goes wrong!
In my model,I just use 2 bitmaps,and here is my scene:
Adding @Guillaume_Pelletier
Thank you ! I have solved it , I changed the default options of exporter,checked “KHR_texture_transform’” ,and then unchecked “Use map” option of “Environment and effects” of 3dsmax.