Now there was an typo in the url and unfortunately there seems to be no handler to output such an error, or is there?
Any workaround if there isn’t one?
CreateFromPrefilteredData is a short hand method only. To get more information, like error and load handlers, you can rely directly on the CubeTexture constructor:
Ah, i see, Thanks.
I am not sure as how to go about with this.
What I am trying to load is a env file ( like the one in the playground )
So the shorthand code would be: