I was trying to create a small test project in ES6.
var frontWall = BABYLON.MeshBuilder.ExtrudePolygon(
"frontWall",
{
shape: coordinates,
depth: someValue,
holes: coordinates,
faceColors: faceColors2,
},
scene
);
import * as BABYLON from 'babylonjs';
import { Engine } from "@babylonjs/core/Engines/engine";
import { Scene } from "@babylonjs/core/scene";
import { Vector3,Color3,Vector4 } from "@babylonjs/core/Maths/math";
import { FreeCamera } from "@babylonjs/core/Cameras/freeCamera";
import * as earcut from "earcut";
import { HemisphericLight } from "@babylonjs/core/Lights/hemisphericLight";
import { Mesh } from "@babylonjs/core/Meshes/mesh";
import { MeshBuilder } from '@babylonjs/core/Meshes/meshBuilder';
"devDependencies": {
"@babylonjs/core": "^4.2.0",
"@babylonjs/materials": "^4.2.0",
"webpack": "^5.38.1",
"webpack-cli": "^4.7.2",
"webpack-dev-server": "^3.11.2"
},
"dependencies": {
"babylonjs-materials": "^4.2.0",
"babylonjs-procedural-textures": "^4.2.0",
"earcut": "^2.2.2",
"gulp": "^4.0.2"
}
I have added the required details. Let me know if any more details are required.
I am getting the below error:
Uncaught ReferenceError: earcut is not defined
at Function.e.ExtrudePolygon (main.js:2)