Exclude shadow from lights

hi,
i have this shadow as glb file and i have hdr lighting but it is reflecting on this shadow can i remove reflection for this shadow glb only?

Please provide a PG, it will help understanding and finding a solution.

By “shadow” you mean it’s a mesh with gray transparent texture ?
Assuming it’s a PBR material, you could try :

material.environmentIntensity = 0;

It would remove the influence of your HDR env on it
Is it what you are looking for ?

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