hi,
i have this shadow as glb file and i have hdr lighting but it is reflecting on this shadow can i remove reflection for this shadow glb only?
Please provide a PG, it will help understanding and finding a solution.
By “shadow” you mean it’s a mesh with gray transparent texture ?
Assuming it’s a PBR material, you could try :
material.environmentIntensity = 0;
It would remove the influence of your HDR env on it
Is it what you are looking for ?
1 Like