Whats the best way to show a mesh exploding? I saw this
<a href="https://forum.babylonjs.com/t/how-to-create-explosions/1922/22">question</a> but this is about exploding a bunch of separate meshes. I want to make one mesh blow up. Maybe digest a mesh or manually animate it in like Blender and bake the animations into the mesh? One issue I have with digesting a mesh is I want it to reassemble, or unexplode soon after exploding. Like come apart and then come back together somehow.