How to make a broken-able object

Hello everybody,

I try to make an earthquake game use babylon.js.

In the way of developing, I want to show after an earthquake, the roof, or something broke down on the floor. But I haven’t any idea how I make the effect. If anyone gives some idea about it, it’s really helped me to finish my project.

Any help would be ok. thank you everybody.

Hi @ninkinoarimasu, have you looked at mesh shattering with baked physics? You’ll find a great article on Babylon.js Blog from @Cedric. Here is the playground example he built: Babylon.js Playground

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wow…great. I need it. thank you so much @thomlucc