Hi,
With the below link reference, I explode the meshes in the scene.
Link: Exploding Meshes | Babylon.js Documentation
After, I want to reset back.
Code:
//Apply Explode
newExplosion = new BABYLON.MeshExploder(scene.meshes);
newExplosion.explode(0.5);
//To Reset Explode
newExplosion = new BABYLON.MeshExploder(scene.meshes);
newExplosion.explode(0);
Reset is not working. The scene is still in explode.
Kindly help me in this issue.
Thanks.