Export Babylon.js as a native Oculus application

I’m implemented a WebXR app using Babylon.js. To run it on my Oculus Quest 2, I’m using the Oculus browser. Can I save it as a native Oculus application?

you could probably save it as as bookmarked app url on the device home menu

A PWA would work ?

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A more direct path should come along with Babylon native getting more mature. Earlier this year, I successfully built an application that ran on a Quest 2.

It was only a 2d app, but it was indicated that the openxr implementation of WebXR would in time be refactored to work with more than Hololens.

Help was looked for to do this, but that is not easy. My project is so aggressive that I am better off to keep working with it.

Native is a long term project, so you will need to look elsewhere for the near future. You will probably also need to be comfortable with the Android native development process.

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Hi @pelednoam just checking in, were you able to export your app the way you wanted? :smiley:

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I think I’ll go with a bookmark for now :slight_smile:
I must say that the combination of Babylon.js, react, and PWA is intriguing!
Thanks!

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