I’ve been a lot of work and the truth is that I haven’t had time to enjoy BJS.
Here is a mini NodeJS APP for Batch Converting from FBX files to GLB with a simple command line.
It maintains the structure and supports subdirectories.
Initially I’m using it to convert a ReadyPlayerMe animation pack to GLB and it seems to do just fine.
For those who don´t understand NodeJS, the Readme explains the installation, it is very simple.
I hope it helps you.
FBX2GLB Convert / Optimizer
Also I leave here other shared projects on Github
BJS Character Navigation
BJS Character Navigation – Point To Navigate
BJS ReadyPlayerMe Animation-Combiner
TICO Scroll Navigation
That looks like something that can be very helpful. Thanks a lot for sharing
Thank you very much @mawa
The typical problem you run into when you have more than 100 FBX files and want to use it in BJS.
Now I am going to see how to incorporate an auto optimization function (MeshOpt, Draco…)
Yes, this number thing still is an issue somehow. I recently fixed one where I was loading a few dozens models from different types. Now, I’m facing another issue where I need to fetch about 1000 links to pictures respecting a number of rules and tags. I’m looking on the side of the AI but I’m still not sure which one will deliver. Content can become an issue, doesn’t it?
so many good resources here !!! thanks for sharing @DRLeria
These are all GREAT I bet they’ll save many people’s days, thanks a lot for sharing!