Focus view on selected Object by pressing F like in Unity3D or Blender for inspector

Press F in Unity
Press . in blender

Z in 3dsmax
O in C4D
F in Unreal
:nerd_face:

1 Like

Any input observers could conflict with an app. I suggest if it’s a feature, it’s turned off by default. Something like this:

scene.debugLayer.show({
  embedMode: true,
  keyboardShortcuts: true,
});

Have to consider how/if it will work well with embedMode: false

We can also consider keyboardShortcuts to take an object for named shortcuts, giving the option to only enable a select few and also a custom re-map.

Personally I don’t think this feature is much needed yet but let the votes speak :grin:

If the selected object is the one you have just clicked in the editor, why not something like this: