I’m trying to change the material use alpha from albedo texture value.
can anyone tells me what the parameter or attribute is used to change this value???
useAlphaFromAlbedoTexture = true
I believe for proper rendering in all cases, you should also specify:
albedoTexture.hasAlpha = true;
It might be depending on the texture and use case but without this ,I eventually do not get the desired result. So, I always set both (lazy me )
@Neeraj if you look in the doc first you ll notice the names are almost all a 1 1 mapping with the inspector
yes, almost …