I’m struggling with applying texture to PBR Material. If I have PBR material, is it possible somehow to have a “solid” roughness as material and transparent texture applied over it? I can’t figure out if it’s even possible. Attaching simple playground. If I put texture.hasAlpha = true the whole material becomes transparent.
In my real scenario, the problem is the same, I have PBR material, and I’m wondering if it’s possible somehow to combine transparent texture and keep the material solid “as it is” on background. Best I achieved is transparency being black.