Sample of falling coins by physics
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24
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571
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June 1, 2023
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Small FPS dip/stutter when loading many PBRCustomMaterials
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10
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74
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May 30, 2023
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Orientation of textures with Triplanar node material
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10
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58
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May 10, 2023
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GLTF2Export.GLBAsync missing uv-scale on ambientTexture
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4
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76
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April 18, 2023
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High quality offline rendering with BabylonJS
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5
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230
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February 27, 2023
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Visible reflections despite opacity information in base texture in PBR material
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2
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52
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February 1, 2023
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GLTF PBR Material Anisotropic
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1
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199
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January 29, 2023
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Inconsistences in GLTF importer and/or Inspector's PBR Material channels labeling
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1
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55
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January 17, 2023
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My PBR render is far from expectation
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5
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122
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November 3, 2022
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Albedo/lightmap Texture on PBR material + albedo color
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3
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346
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October 27, 2022
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How can I make nice looking gemstone/diamond material?
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1
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338
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October 12, 2022
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How do I fix this Gold material to look brighter?
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2
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287
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October 12, 2022
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Apply texture with alpha channel to PBR material keeping materials solidness
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5
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442
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August 30, 2022
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Should we change the sandbox default environment?
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12
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2992
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August 15, 2022
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Improving rendering performance of pbr materials
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5
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253
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June 30, 2022
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Help needed to understand NodeMaterial dissolve effect not working properly with cylinders
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2
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140
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June 2, 2022
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Sample of falling marbles by physics
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1
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299
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May 30, 2022
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Is there a new way to export the BumpMap Value?
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5
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286
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May 5, 2022
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Greyscale PBR Metallic Texture?
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3
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216
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April 23, 2022
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Open Source Free Textures Library for Babylon
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25
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1595
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April 22, 2022
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How to Create HDR Environment Files for Dynamic Scenes?
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13
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1419
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March 29, 2022
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UE4 style bloom workflow and way to customize shader material?
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9
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1337
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March 18, 2022
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Will mesh size(scale) affect rendering result in PBR
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2
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231
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March 16, 2022
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Flowchart for evaluating an asset for PBR/IBL
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0
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391
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February 27, 2022
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Prevent low framerate without disabling PrePass (SSS)
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4
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185
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January 18, 2022
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GLTF material baseColorFactor rgb values adding up after material is loaded into the scene!
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11
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634
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October 6, 2021
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Realistic PBR texture
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4
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387
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August 5, 2021
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Physically based scene with dark skybox
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9
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1157
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August 5, 2021
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Problem when parsing pbr and environment textures
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7
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364
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June 23, 2021
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Models become non-visible when moving around?
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4
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276
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May 19, 2021
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