Imphenzia PixPal palette texture PBR node material example (UPDATED to version 1.2)
|
|
22
|
302
|
April 15, 2025
|
Creating a Depth Layer like Spline
|
|
1
|
14
|
April 14, 2025
|
Fresnel Effect on PBRMaterial Without Replacing Original Material
|
|
12
|
79
|
April 11, 2025
|
2X FPS drop after spending 20 seconds (IOS 18)
|
|
9
|
180
|
April 4, 2025
|
Alpha Blending Issue After Upgrading from BabylonJS 7.37.0 to 7.50.0
|
|
4
|
19
|
April 2, 2025
|
EdgesRenderer with transparent ALPHABLEND mats and new BABYLON.PBRMaterial
|
|
3
|
19
|
April 1, 2025
|
Realistic Driving / Drift Sim Preview
|
|
2
|
210
|
October 8, 2024
|
HDR Blender V BabylonJS - help
|
|
13
|
69
|
September 19, 2024
|
Debug occlusion channel in ORM texture (PBRMaterial)
|
|
3
|
121
|
April 2, 2024
|
PBR material loading problem
|
|
3
|
224
|
January 29, 2024
|
Metallic / roughness texture in PBR class
|
|
3
|
655
|
January 10, 2024
|
Metallic and roughness textures in PBR
|
|
2
|
488
|
December 4, 2023
|
Mesh instances with different UVs not working
|
|
4
|
397
|
December 1, 2023
|
My model didn't show as I Expected
|
|
7
|
576
|
November 16, 2023
|
Reflection Probe Workflow when multiple materials in the scene need reflections
|
|
4
|
371
|
November 10, 2023
|
PBR materials with Reflection Probes rendering darker
|
|
4
|
401
|
November 7, 2023
|
Multi-layered transparency rendering glitch
|
|
1
|
231
|
October 17, 2023
|
What does PBRMaterial.forceNormalForward do?
|
|
2
|
328
|
September 21, 2023
|
Turn on PBRMaterial debug mode in code?
|
|
2
|
230
|
September 21, 2023
|
Screenshots using custom #ifdef block within a PBRCustomMaterial
|
|
3
|
321
|
July 4, 2023
|
Sample of falling coins by physics
|
|
24
|
1499
|
June 1, 2023
|
Small FPS dip/stutter when loading many PBRCustomMaterials
|
|
10
|
544
|
May 30, 2023
|
Orientation of textures with Triplanar node material
|
|
10
|
653
|
May 10, 2023
|
GLTF2Export.GLBAsync missing uv-scale on ambientTexture
|
|
4
|
521
|
April 18, 2023
|
High quality offline rendering with BabylonJS
|
|
5
|
1726
|
February 27, 2023
|
Visible reflections despite opacity information in base texture in PBR material
|
|
2
|
383
|
February 1, 2023
|
GLTF PBR Material Anisotropic
|
|
1
|
752
|
January 29, 2023
|
Inconsistences in GLTF importer and/or Inspector's PBR Material channels labeling
|
|
1
|
292
|
January 17, 2023
|
My PBR render is far from expectation
|
|
5
|
513
|
November 3, 2022
|
Albedo/lightmap Texture on PBR material + albedo color
|
|
3
|
1279
|
October 27, 2022
|