Furniture Planner with full Optimized collision Support


Ooh, can you make the pillows throwable :grinning:

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dont make challange ::). but i can do i guess

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Nice! What method are you using to check the collisions?

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  1. i define (auto calculated ) polygons around mesh in sevral height (in furniure i use 3 step )
  2. in each changes i calculate polygon point colid the other same polygon on other mesh or not