Ok I did mention I would do another
This time instead of just a rough dump of prototype code , i made it neat using ES6 classes and uploaded to github. I used VUE as a wrapper just to make use of its already defined and functional babel and webpack , so I dont have to set that kinda stuff up.
I did not take time to do 2.5 reworked graphics , but I made good use of babylons great shading to make it look awesome.
Also did not spend time working out a great or accurate spawning system , you can just play a mame emulation for that.
anyway enjoy a quick game if you feel like it.
https://www.shaderbytes.co.za/ian/game_and_watch/parachute/
github:
cheers