Babylon.js
Generating a Dynamic CubeMap
Questions
Deltakosh
February 13, 2019, 9:06pm
2
Hey!
You can call reflectionProbe.cubeTexture.render()
Yes
new ReflectionProbe(name, size, scene, true, true): The last boolean means HDR
Yes reflectionProbe.cubeTexture.activeCamera = mycamera
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