Get rid of input jitter with gamepad

So I am trying to figure out the best method to get rid of input jitter on the joysticks.

https://playground.babylonjs.com/#J0XFM0#10

if you hold it at any partial position you will see that it is really really really hard to keep the values consistent.

I tried to implement a “padding”, but it made it so certain values would not reach their max/mins.

Maybe a callback on the gamepad oninputchange listeners or whatever they are called would be the solution?