Hello,
I’m playing around with the new Physics Controller. Here’s the playground from the official docs:
Character Controller Test PG | Babylon.js Playground
My question is, how to remove the ice-skating effect when moving around? By skating, I mean when you move and then stop pressing the input key (say W for moving forward), you continue to slide in the direction for another second. It’s as if every mesh you walk on is ice.
I’ll continue playing around with mass, friction, etc. and report back if I find anything. Thank you for your help.