I created a rectangle using Babylon gui, his uniqueId is 32, how can I get this object through uniqueId?
I try scene.getUniqueId & scene.getMeshByUniqueID but get none.
thanks
I created a rectangle using Babylon gui, his uniqueId is 32, how can I get this object through uniqueId?
I try scene.getUniqueId & scene.getMeshByUniqueID but get none.
thanks
Does babylon have a method similar to getById or find ?
As this is for GUI, you can call:
adt.executeOnAllControls(c => {
if (c.uniqueId === 32) {
alert("found it!")
}
});
Thanks, friend.
How should I find its api when I use it? The method you said I did not find in the babylon gui documentation.
it is right here: https://doc.babylonjs.com/api/classes/babylon.gui.advanceddynamictexture#executeonallcontrols
Thanks