Hi all - any tips for making a gizmo come to front or get bigger than the mesh its attached to? It’s getting hidden within my meshes. Like so:
I can’t replicate in a PG though - When I make a PG with the same code it’s working fine. https://playground.babylonjs.com/#8GY6J8#214. So not sure what’s wrong. Where would you look for something that may be impacting? Or what would you try to bring it to front?
Noting that bounding box gizmos are working fine. Its just resize, scale, and position that are getting hidden. Also, i notice than when i move the camera really far away, i can see them again.