I’m pretty sure I was using version 8.33 in a Node.js application, where GLB export with textures was working fine. However, USDZ export was throwing an error (readPixels did not work on NullEngine).
I created a topic about it here:
Based on the feedback I received from you, I made a fork and submitted a PR to add USDZ support. That was done on version 9, and it worked correctly for USDZ files.
After upgrading my Node.js project to Babylon.js v9, I noticed that GLB export no longer works. I’m now getting the same readPixels error that previously only occurred with the USDZ exporter in v8.33.
Has something changed in v9 regarding gltf exporter that could affect this function?