GPU Particles spriteRandomStartCell not working

Works for normal system not GPU

Can you share the working version with CPU particles?


Both PG work for me.

GPU particle system needs WebGL2: check if you get a ‘true’ here:

Yes I don’t think the PS would be rendering without it. So you see something other than this?
Dropbox - Screenshot 2019-11-13 14.15.45.png - Simplify your life

I see that GPU particles are not picking a random cell which is weird.
Let me investigate

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ok fixed…will be in next nightly!


Thank you @Deltakosh !

My bad, I didn’t see the sprites were different in the CPU case!!

So it does not work for me either.

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