GPU Process memory usage problem

before loading,

after loading,


image

Is this memory usage normal?
Can it be optimized?

I checked with spector.js and it seems that Texture2d is taking up too much memory


This model has more than 300M memory difference before and after rendering

It totally depends on your model. How many textures are in use and how big are they ?

1 Like

About 87M.

you have 30 texture of 1024 * 1024 and 3 2048 * 2048 as seen in the inspector so

(1024102430 + 204820483) * 4 * 1.3 = 230Mb

So it is totally normal to see about 250 Mb diff on this model.