Hello Jedis.
I love the new Ground Projection
Babylon.js docs
But I noticed it only works for Skyboxes (which have a very low resolution).
The closest thing I found was this PhotoDome equirectilinear texture projected onto ground plane? - #7 by ericwood73? but it uses shaders. Is there anyway to get something as simple as the Ground projection on skyboxes working on Photodomes? Or make skyboxes 1:1 resolution with the raw photo?