GUI.AdvancedDynamicTexture.CreateFullscreenUI Clipping

Hi @Deltakosh.

I get the following:
uiTexture.resize is not a function

I don’t think I can create a repro in the playground since I have no control over the DOM nodes above the canvas, which I think is the root of the issue (CSS Flexbox)

EDIT:
The uiTexture variable is initialized as follows:
uiTexture = GUI.AdvancedDynamicTexture.CreateFullscreenUI('UI', true, scene);