Hello!
control.linkToMesh does not work correctly and superslow, if i set renderAtIdealSize = true. maybe bug?
pg link
Hello!
control.linkToMesh does not work correctly and superslow, if i set renderAtIdealSize = true. maybe bug?
pg link
Probably
can you file a bug in the repo for @msDestiny14
Just double checking, the expected behavior is for it to be rendered in the center correct?
yep! textblock must be in center of mesh,and no fps drop(only in ff,chrome is ok)
maybe I’m doing something wrong,but its not working
alpha.14 already have this fix?
at.idealWidth = 1024;
at.idealHeight = 1024;
at.idealWidth = 1920;
at.idealHeight = 1080;
texture size error(or black screen) only visible in firefox(chrome is ok with different resolutions).
hm, gl.getParameter(gl.MAX_TEXTURE_SIZE) chrome = 16384,ff = 2048. maybe that is problem.
Make sure you’re on the latest version!
Fix should be out.
many thanks! 