GUI Slider for animations

Hey guys,

I’m trying to use this:
to act as a frame value for my animations. So as you move the slider, all animations (from a given array of meshes lets say) will play according to the slider movement.

I understood how the slider works and I looked everywhere, but so far I don’t think something like this is possible.

Maybe someone here has done it and could share some knowledge?


Hi @jhn11. Welcome!
Something like this?

This is what I was looking for.
Thank you !!