Hey! I wonder if BabylonXR supports devices like Pico4, Oculus Quest 2 under Linux? Or is it Windows only solution?
Babylon.js uses WebXR which is an open standard, so if these devices support it then it should work no matter the system
What devices do you use for WebXR & BabylonJS and with what devices you have better experience?
For example, Pico4 is not supported by WebXR yet. “Hand tracking is not supported yet, XR layers are not fully supported” - it’s not the best experience with VR as I suppose
So I wonder what devices have the best support for WebXR by your experience? In terms of using it with BabylonJS.
I don’t have any XR device but @RaananW does ^^
Babylon supports every device that supports the webxr standard. It has nothing to do with OS or device directly - it is related to the device’s implementation of the standard and the browser you are using to start the experience.
If the Pico4 supports webxr - we support it. Oculus? fully supported (though I haven’t tried it on a different OS, to be honest).
My recommendation is to check with the vendor if they offer webxr support and on what operating systems - those devices will be fully supported by babylon