I’m considering to start a project in Babylon.js through WebXR for Oculus Quest. I’m trying to figure out if WebXR is well supported on Oculus Quest. I was doing some research, and at this LINK I can read “Oculus quest using the oculus browser […] It all works (usually) without a problem”.
I would like to ask if Babylon.js through WebXR is well supported on Oculus Quest, when using Oculus Browser or another browser. I’m open to considering different alternatives, for example WebVR (but AFAIK it’s not supported anymore in Oculus Browser). My project is essentially about displaying lines and points, so it’s not particularly computationally intensive. It also requires to interacts with these points and lines through the Oculus controllers.