in WebGL, transparent area of video (.webm) becomes transparent by videoTexture.hasAlpha=true;
but in WebGPU, it does not work (transparent area become black)
here is playground link
in WebGL, transparent area of video (.webm) becomes transparent by videoTexture.hasAlpha=true;
but in WebGPU, it does not work (transparent area become black)
here is playground link
Welcome aboard!
It’s a bug in Dawn or Chromium, I have created an issue for it: