I’m trying to mimic this kind of effect
For that, there are several links for literature like:
https://forum.unity.com/threads/code-sample-off-center-projection-code-for-vr-cave-or-just-for-fun.142383/
http://160592857366.free.fr/joe/ebooks/ShareData/Generalized%20Perspective%20Projection.pdf
Besides that, my tracker seems to be pretty correct (it can be seen in the upper label)
https://www.babylonjs-playground.com/#NIPBKR#8 The effect is not working properly and since the object was placed on the 0 0 0 only rotation should be done.
Notice that you need to set your screen size on the constant variables at the beginning of the code.
const actual_screen_width = 54;
const actual_screen_height = 30;
const webcam_screen_distance = 0.5;
I know that most probably the problem is my lack of maths but I’m driving nuts there so any tip is welcome.
Thank you!