I’m having an issue where when I use higher FPS (Unlock FPS on the browser) or using a monitor that’s (240hz, 350hz, or 540hz), I have issues because of the deltaTime. so 1000 / 540 = 1.85 deltaTime will make the targets move faster than normal with physicsBody applyForce.
I tested everything, and I still get the same issue. I just want at least to be able to get 500fps. I’m limiting the deltaTime to 4ms minimum right now so I can get the same results as it seems like 4ms minimum deltaTime has matching results across all devices.
Before anyone ask me why you need high FPS because I developed an aim trainer that a lot of people will use have higher frames. You can test here, but it’s limited to 4ms for physics regardless of what FPS you can run. https://staging.easyaim.com