I found some wonderful free hdri from https://textures.relebook.com
so I follow the doc: Using An HDR Environment For PBR | Babylon.js Documentation 4
process the hdr download from relebook with Babylon.js Texture Tools 3
but the result seems exposure is too bright.
here is the origin hdr:
when I use the processed .env in my project.
the whole scene became dazzling.
I try to decrease the environmentIntensity to make the exposure looks normal.
but the whole scene was gloomy.
Is there any way to solve and maintain good global lighting?