Highlight a Mesh and add a AxesViewer, then the display is incorrect

https://playground.babylonjs.com/#1KUJ0A#505

like this

Welcome aboard!

I think it’s somewhat expected because in your code the axis are created in the same scene than the one with the highlight layer so they are affected by it. Try to use another scene instead:

https://playground.babylonjs.com/#1KUJ0A#507

thanks, Evgeni_Popov. i’ll try it later