Hi,
I have got a problem.
I have a scene with an highlightlayer, when I add an AxesViewer to the scene,
the highlayer is covering all the mesh
playground:
bug hihghlightlayer - axesviewer | Babylon.js Playground (babylonjs-playground.com)
Hi,
I have got a problem.
I have a scene with an highlightlayer, when I add an AxesViewer to the scene,
the highlayer is covering all the mesh
playground:
bug hihghlightlayer - axesviewer | Babylon.js Playground (babylonjs-playground.com)
You can set the rendering group id of the highlight layer to get that to work correctly:
bug hihghlightlayer - axesviewer | Babylon.js Playground (babylonjs-playground.com)