Problem mixing highlightlayer and axesviewer

Hi,
I have got a problem.
I have a scene with an highlightlayer, when I add an AxesViewer to the scene,
the highlayer is covering all the mesh

playground:
bug hihghlightlayer - axesviewer | Babylon.js Playground (babylonjs-playground.com)

You can set the rendering group id of the highlight layer to get that to work correctly:

bug hihghlightlayer - axesviewer | Babylon.js Playground (babylonjs-playground.com)

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