How do we load multiple animations onto one Character?

How does the workflow look like if we need multiple animations for our main Character coming from Maya.?

Does the exporter read tracks or clips from the TimeEditor anyhow?

I guess this is answered here now :wink:

1 Like

Thanks it does work fine.

We should add that link also to the Maya exporter Documentation.
There is no info about that tool.

Please help us improve the doc if you have a bit of time. Creating a good documentation is probably the more complex tasks when developing a tool like babylon.js :slight_smile:

1 Like

Is there a way to do this without Maya, like Blender or any other free way?

Hi @sirhaffy, check out the Babylon Documentation: Mixamo - Babylon.js Documentation

which describes loading multiple animations from Mixamo onto a character for Blender


Thank you @gbz.