How does the workflow look like if we need multiple animations for our main Character coming from Maya.?
I guess this is answered here now
Thanks it does work fine.
We should add that link also to the Maya exporter Documentation.
There is no info about that tool.
Please help us improve the doc if you have a bit of time. Creating a good documentation is probably the more complex tasks when developing a tool like babylon.js
Is there a way to do this without Maya, like Blender or any other free way?
which describes loading multiple animations from Mixamo onto a character for Blender
Thank you @gbz.