I’m making a web game based on a world without loading right now. DynamicTerrian is very helpful to me.
There is one more thing I want here. The rendering range is currently based on the camera. Can I change this to a character standard? Even if I think about it, it seems that it is unconditionally based on the camera because of LOD and other functions. However, the visual I want to create is Top-Down View, so the terrain must be shown based on the character.
Is there a way? When I looked at the DynamicTerrian documentation, I thought it was impossible. Nevertheless, I was asked this question